WeightedMaskMixerJob Struct

Summary

An UnityEngine.Animations.IAnimationJob which mixes its inputs based on individual Animancer.WeightedMaskMixerJob.boneWeights.
Assembly
Animancer.dll
Namespace
Animancer
Interfaces
  • IAnimationJob
Base Types
  • ValueType
graph BT Type-->Base0["ValueType"] Type-.->Interface0["IAnimationJob"] Type["WeightedMaskMixerJob"] class Type type-node

Syntax

public struct WeightedMaskMixerJob : ValueType, IAnimationJob

Fields

Name Constant Value Summary
boneTransforms
The handles for each bone being mixed.
boneWeights
The blend weight of each bone. This array corresponds to the Animancer.WeightedMaskMixerJob.boneTransforms.