WeightedMaskMixerJob Struct

Summary

An UnityEngine.Animations.IAnimationJob which mixes its inputs based on individual Animancer.WeightedMaskMixerJob.boneWeights.
Assembly
Animancer.dll
Namespace
Animancer
Interfaces
  • IAnimationJob
Base Types
  • ValueType
graph BT Type-->Base0["ValueType"] Type-.->Interface0["IAnimationJob"] Type["WeightedMaskMixerJob"] class Type type-node

Syntax

public struct WeightedMaskMixerJob : ValueType, IAnimationJob

Fields

Name Constant Value Summary
boneTransforms
The handles for each bone being mixed.
boneWeights
The blend weight of each bone.
layerCount
The number of layers being mixed.
rootMotionWeights
The root motion weight of each layer.