Summary
An object that can be cloned.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Implementing Types
-
- Directional
Mixer State - PlayableAssetState
- AnimancerEvent
.Sequence .Serializable - LinearMixerState
- Manual
Mixer Transition <TMixer> - ManualMixerState
- Vector2MixerState
- ControllerTransition
- AnimancerEvent
.Sequence - Manual
Mixer Transition - CartesianMixerState
- Directional
Clip Transition - NamedClipTransition
- MixerTransition
<TMixer, TParameter> - Clip
Transition Sequence - FadeGroup
- ControllerState
. Serializable Parameter Bindings - Transition
<TState> - MixerState
<TParameter> - Playable
Asset Transition - ControllerTransition
<TState> - ClipState
- ClipTransition
- Transition
Modifier Group - Linear
Mixer Transition - AnimancerState
- ControllerState
- MixerTransition2D
- Directional
graph BT
Type["ICloneable<T>"]
class Type type-node
Implementing0["DirectionalMixerState"]-.->Type
click Implementing0 "/animancer/api/Animancer/DirectionalMixerState"
Implementing1["PlayableAssetState"]-.->Type
click Implementing1 "/animancer/api/Animancer/PlayableAssetState"
Implementing2["AnimancerEvent.Sequence.Serializable"]-.->Type
click Implementing2 "/animancer/api/Animancer/Serializable"
Implementing3["LinearMixerState"]-.->Type
click Implementing3 "/animancer/api/Animancer/LinearMixerState"
Implementing4["ManualMixerTransition<TMixer>"]-.->Type
click Implementing4 "/animancer/api/Animancer/ManualMixerTransition_1"
Implementing5["ManualMixerState"]-.->Type
click Implementing5 "/animancer/api/Animancer/ManualMixerState"
Implementing6["Vector2MixerState"]-.->Type
click Implementing6 "/animancer/api/Animancer/Vector2MixerState"
Implementing7["ControllerTransition"]-.->Type
click Implementing7 "/animancer/api/Animancer/ControllerTransition"
Implementing8["AnimancerEvent.Sequence"]-.->Type
click Implementing8 "/animancer/api/Animancer/Sequence"
Implementing9["ManualMixerTransition"]-.->Type
click Implementing9 "/animancer/api/Animancer/ManualMixerTransition"
Implementing10["CartesianMixerState"]-.->Type
click Implementing10 "/animancer/api/Animancer/CartesianMixerState"
Implementing11["DirectionalClipTransition"]-.->Type
click Implementing11 "/animancer/api/Animancer/DirectionalClipTransition"
Implementing12["NamedClipTransition"]-.->Type
click Implementing12 "/animancer/api/Animancer.Samples.Layers/NamedClipTransition"
Implementing13["MixerTransition<TMixer, TParameter>"]-.->Type
click Implementing13 "/animancer/api/Animancer/MixerTransition_2"
Implementing14["ClipTransitionSequence"]-.->Type
click Implementing14 "/animancer/api/Animancer/ClipTransitionSequence"
Implementing15["FadeGroup"]-.->Type
click Implementing15 "/animancer/api/Animancer/FadeGroup"
Implementing16["ControllerState.SerializableParameterBindings"]-.->Type
click Implementing16 "/animancer/api/Animancer/SerializableParameterBindings"
Implementing17["Transition<TState>"]-.->Type
click Implementing17 "/animancer/api/Animancer/Transition_1"
Implementing18["MixerState<TParameter>"]-.->Type
click Implementing18 "/animancer/api/Animancer/MixerState_1"
Implementing19["PlayableAssetTransition"]-.->Type
click Implementing19 "/animancer/api/Animancer/PlayableAssetTransition"
Implementing20["ControllerTransition<TState>"]-.->Type
click Implementing20 "/animancer/api/Animancer/ControllerTransition_1"
Implementing21["ClipState"]-.->Type
click Implementing21 "/animancer/api/Animancer/ClipState"
Implementing22["ClipTransition"]-.->Type
click Implementing22 "/animancer/api/Animancer/ClipTransition"
Implementing23["TransitionModifierGroup"]-.->Type
click Implementing23 "/animancer/api/Animancer.TransitionLibraries/TransitionModifierGroup"
Implementing24["LinearMixerTransition"]-.->Type
click Implementing24 "/animancer/api/Animancer/LinearMixerTransition"
Implementing25["AnimancerState"]-.->Type
click Implementing25 "/animancer/api/Animancer/AnimancerState"
Implementing26["ControllerState"]-.->Type
click Implementing26 "/animancer/api/Animancer/ControllerState"
Implementing27["MixerTransition2D"]-.->Type
click Implementing27 "/animancer/api/Animancer/MixerTransition2D"
Syntax
public interface ICloneable<out T>
Remarks
See
Animancer.ICloneable`1.Clone(Animancer.CloneContext)
for example usage.Type Parameters
Name | Description |
---|---|
T |
Methods
Name | Value | Summary |
---|---|---|
Clone |
T |
Creates a new object with the same type and values this.
|
Extension Methods
Name | Value | Summary |
---|---|---|
Clone |
T |
Calls
Animancer.ICloneable`1.Clone(Animancer.CloneContext) using a Animancer.CloneContext from the
Animancer.CloneContext.Pool and casts the result.
From CloneableExtensions
|