Summary
A serializable
Animancer.ITransition
which can create a particular type of
Animancer.AnimancerState
when passed into Animancer.AnimancerLayer.Play(Animancer.ITransition)
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
-
- ITransition
<ManualMixerState> - ITransitionDetailed
- I
Transition With Events - ITransition
- IHasKey
- IPolymorphic
- IHasEvents
- ICopyable
<Transition <ManualMixerState> > - ICloneable
<Transition <ManualMixerState> > - IMotion
- I
Animation Clip Collection - ICopyable
<Manual Mixer Transition <ManualMixerState> > - ICopyable
<Manual Mixer >Transition
- ITransition
- Base Types
graph BT
Type-->Base0["ManualMixerTransition<ManualMixerState>"]
Base0-->Base1["Transition<ManualMixerState>"]
Base1-->Base2["Object"]
Type-.->Interface0["ITransition<ManualMixerState>"]
Type-.->Interface1["ITransitionDetailed"]
click Interface1 "/animancer/api/Animancer/ITransitionDetailed"
Type-.->Interface2["ITransitionWithEvents"]
click Interface2 "/animancer/api/Animancer/ITransitionWithEvents"
Type-.->Interface3["ITransition"]
click Interface3 "/animancer/api/Animancer/ITransition"
Type-.->Interface4["IHasKey"]
click Interface4 "/animancer/api/Animancer/IHasKey"
Type-.->Interface5["IPolymorphic"]
click Interface5 "/animancer/api/Animancer/IPolymorphic"
Type-.->Interface6["IHasEvents"]
click Interface6 "/animancer/api/Animancer/IHasEvents"
Type-.->Interface7["ICopyable<Transition<ManualMixerState>>"]
Type-.->Interface8["ICloneable<Transition<ManualMixerState>>"]
Type-.->Interface9["IMotion"]
click Interface9 "/animancer/api/Animancer/IMotion"
Type-.->Interface10["IAnimationClipCollection"]
click Interface10 "/animancer/api/Animancer/IAnimationClipCollection"
Type-.->Interface11["ICopyable<ManualMixerTransition<ManualMixerState>>"]
Type-.->Interface12["ICopyable<ManualMixerTransition>"]
Type["ManualMixerTransition"]
class Type type-node
Syntax
[Serializable]
public class ManualMixerTransition : ManualMixerTransition<ManualMixerState>,
ITransition<ManualMixerState>, ITransitionDetailed, ITransitionWithEvents, ITransition,
IHasKey, IPolymorphic, IHasEvents, ICopyable<Transition<ManualMixerState>>,
ICloneable<Transition<ManualMixerState>>, IMotion, IAnimationClipCollection,
ICopyable<ManualMixerTransition<ManualMixerState>>, ICopyable<ManualMixerTransition>
Remarks
Documentation:
Transitions
Attributes
Type | Description |
---|---|
Serializable |
Methods
Name | Value | Summary |
---|---|---|
Clone |
Transition |
Creates a new object with the same type and values this.
|
CopyFrom |
void |
Copies the contents of `copyFrom` into this object, replacing its previous contents.
|
CopyFrom |
void |
Copies the contents of `copyFrom` into this object, replacing its previous contents.
|
CreateState |
ManualMixerState |
Creates and returns a new TState.
|