Summary
[Pro-Only]
A wrapper which allows access to the value of
float
properties that are controlled by animations.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
-
- IDisposable
- Base Types
-
- Object
- AnimancerJob
<AnimatedFloat .Job > - AnimatedProperty
<AnimatedFloat .Job ,float>
graph BT
Type-->Base0["AnimatedProperty<AnimatedFloat.Job, float>"]
Base0-->Base1["AnimancerJob<AnimatedFloat.Job>"]
Base1-->Base2["Object"]
Type-.->Interface0["IDisposable"]
Type["AnimatedFloat"]
class Type type-node
Syntax
public class AnimatedFloat : AnimatedProperty<AnimatedFloat.Job, float>, IDisposable
Remarks
Documentation:
Animated Properties
Constructors
Name | Summary |
---|---|
AnimatedFloat |
Allocates room for a specified number of properties to be filled by
InitializeProperty(int, Transform, Type, string) .
|
AnimatedFloat |
Initializes a single property. |
AnimatedFloat |
Initializes a group of properties. |
Methods
Name | Value | Summary |
---|---|---|
CreateJob |
void |
Creates and assigns the
AnimancerJob._Job . |
Operators
Name | Value | Summary |
---|---|---|
implicit operator float |
float |
Inherited from AnimatedProperty
|