Summary
    Fades the child weights of a 
		Animancer.MixerState`1
    to a new parameter value instead of fading the actual parameter.
    - Assembly
- Animancer.dll 
- Namespace
- Animancer
- Base Types
- 
									- Object
 
							graph BT
	Type-->Base0["Object"]
	Type["MixerChildFade"]
class Type type-node
						
					Syntax
public static class MixerChildFadeRemarks
    
    Documentation:
    
    Smoothing
    
    Example:
    Imagine a Linear Mixer with thresholds 0, 1, 2 and child states A, B, C.
    If you fade its Parameter from 0 to 2 the states would go from A to B to C.
    But if you use this system instead, the states would go directly from A to C.
    
			Usage
[SerializeField] private AnimancerComponent _Animancer;
[SerializeField] private LinearMixerTransition _Mixer;
public void FadeMixerTo(float parameter, float fadeDuration)
{
    _Mixer.State.FadeChildWeights(parameter, fadeDuration);
}Methods
| Name | Value | Summary | 
|---|---|---|
| FadeChildWeights | void | 
    Fades the child weights of a  Animancer.MixerState`1to a new parameter value instead of fading the actual parameter.static |