Strings Class

Summary

Various string constants used throughout Animancer.
Assembly
Animancer.dll
Namespace
Animancer
Base Types
  • Object
graph BT Type-->Base0["Object"] Type["Strings"] class Type type-node

Syntax

public static class Strings

Fields

Name Constant Value Summary
AnimancerSettingsPath Edit/Project Settings/Animancer
The menu path of the Animancer settings.
static
AnimancerToolsMenuPath Window/Animation/Animancer Tools
The menu path of the Animancer.Editor.Tools.AnimancerToolsWindow.
static
AnimatorDisabledMessage The Animator is disabled so Animancer won't be able to play animations.
[Assert-Only] A message for Animancer.OptionalWarning.AnimatorDisabled.
static
Assertions UNITY_ASSERTIONS
The conditional compilation symbol for assertions exists in the Unity Editor and Development Builds.
static
AssetMenuOrder 410
The base value for UnityEngine.CreateAssetMenuAttribute.order to group "Assets/Create/Animancer/..." menu items just under "Avatar Mask".
static
CreateMenuPrefix Assets/Create/Animancer/
The standard prefix for the asset creation menu (for UnityEditor.MenuItem).
static
Indent
4 spaces for indentation.
static
LiteAssemblyName Kybernetik.Animancer.Lite
The Assembly name of the pre-compiled Animancer Lite DLL.
static
MenuPrefix Animancer/
The standard prefix for UnityEngine.AddComponentMenu.
static
MustBeFinite must not be NaN or Infinity
An error message for when AnimancerUtilities.IsFinite(float) fails.
static
ProductName Animancer
The name of this product.
static
ProOnlyTag
A prefix for tooltips on Pro-Only features.
static
SamplesMenuPrefix Animancer/Samples/
The standard prefix for UnityEngine.AddComponentMenu for the samples.
static
UnityEditor UNITY_EDITOR
The conditional compilation symbol for Editor-Only code.
static