Summary
An object with an
Animancer.IMotion.AverageAngularSpeed
and Animancer.IMotion.AverageVelocity
.
graph BT
Type["IMotion"]
class Type type-node
Implementing0["ClipTransitionSequence"]-.->Type
click Implementing0 "/animancer/api/Animancer/ClipTransitionSequence"
Implementing1["ManualMixerTransition<TMixer>"]-.->Type
click Implementing1 "/animancer/api/Animancer/ManualMixerTransition_1"
Implementing2["NamedClipTransition"]-.->Type
click Implementing2 "/animancer/api/Animancer.Samples.Layers/NamedClipTransition"
Implementing3["DirectionalClipTransition"]-.->Type
click Implementing3 "/animancer/api/Animancer/DirectionalClipTransition"
Implementing4["ClipTransition"]-.->Type
click Implementing4 "/animancer/api/Animancer/ClipTransition"
Implementing5["MixerTransition2D"]-.->Type
click Implementing5 "/animancer/api/Animancer/MixerTransition2D"
Implementing6["LinearMixerTransition"]-.->Type
click Implementing6 "/animancer/api/Animancer/LinearMixerTransition"
Implementing7["MixerTransition<TMixer, TParameter>"]-.->Type
click Implementing7 "/animancer/api/Animancer/MixerTransition_2"
Implementing8["ManualMixerTransition"]-.->Type
click Implementing8 "/animancer/api/Animancer/ManualMixerTransition"
Syntax
public interface IMotion
Properties
Name | Value | Summary |
---|---|---|
AverageAngularSpeed | float |
The initial
UnityEngine.Motion.averageAngularSpeed that the created state will have. |
AverageVelocity | Vector3 |
The initial
UnityEngine.Motion.averageSpeed that the created state will have. |