IAnimancerStateJob Interface

Summary

[Pro-Only] A scripted animation for an Animancer.AnimationJobState`1.
Assembly
Animancer.dll
Namespace
Animancer
Interfaces
  • IDisposable
Implementing Types
graph BT Type-.->Interface0["IDisposable"] Type["IAnimancerStateJob"] class Type type-node Implementing0["WavyBonesAnimationJob"]-.->Type click Implementing0 "/animancer/api/Animancer.Samples.Jobs/WavyBonesAnimationJob"

Syntax

public interface IAnimancerStateJob : IDisposable

Remarks

Sample: Job States

Properties

Name Value Summary
IsLooping bool
Does this job loop back to the start when its time passes its Animancer.IAnimancerStateJob.Length?
Length float
The total time this job would take to play in seconds at normal speed.

Methods

Name Value Summary
ProcessAnimation(AnimationStream, double) void
Defines what do to when processing the animation.
ProcessRootMotion(AnimationStream, double) void
Defines what do to when processing the root motion.