Summary
A scripted animation for an
Animancer.AnimationJobState`1
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
-
- IDisposable
graph BT
Type-.->Interface0["IDisposable"]
Type["IAnimancerStateJob"]
class Type type-node
Syntax
public interface IAnimancerStateJob : IDisposable
Remarks
If
System.IDisposable.Dispose
is implemented,
it will be called when the state is destroyed or disposed.
Properties
Name | Value | Summary |
---|---|---|
Length | float |
The total time this job would take to play in seconds at normal speed.
|
Methods
Name | Value | Summary |
---|---|---|
ProcessAnimation |
void |
Defines what do to when processing the animation.
|
ProcessRootMotion |
void |
Defines what do to when processing the root motion.
|