WeightedMaskMixerJob.

boneWeights Field

Summary

The blend weight of each bone.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
WeightedMaskMixerJob

Syntax

public NativeArray<float> boneWeights

Remarks

This array corresponds to the Animancer.WeightedMaskMixerJob.boneTransforms, repeated for each layer after the first and excluding the base layer. For example, if there are 3 layers and 10 bones, then this array will have 20 elements with the first 10 being for Layer 1 and the next 10 being for Layer 2.