Summary
The blend weight of each bone.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- WeightedMaskMixerJob
Syntax
public NativeArray<float> boneWeights
Remarks
This array corresponds to the
Animancer.WeightedMaskMixerJob.boneTransforms
,
repeated for each layer after the first and excluding the base layer.
For example, if there are 3 layers and 10 bones, then this array will have 20 elements
with the first 10 being for Layer 1 and the next 10 being for Layer 2.