Summary
An
Animancer.IAnimancerStateJob
which wraps an Animancer.IAnimancerStateJob
in order to manage a Animancer.AnimationJobState`1.TimedJob.Time
array which can feed the Animancer.AnimancerState.TimeD
into the job.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
-
- IAnimationJob
- IDisposable
- Base Types
-
- ValueType
graph BT
Type-->Base0["ValueType"]
Type-.->Interface0["IAnimationJob"]
Type-.->Interface1["IDisposable"]
Type["AnimationJobState<T>.TimedJob"]
class Type type-node
Syntax
public struct AnimationJobState<T>.TimedJob : ValueType, IAnimationJob, IDisposable
Fields
Methods
Name | Value | Summary |
---|---|---|
Dispose |
void |
Cleans up the unmanaged resources used by this job.
|
ProcessAnimation |
void |
Defines what do to when processing the animation.
|
ProcessRootMotion |
void |
Defines what do to when processing the root motion.
|