DirectionalAnimations3D<TGroup>.

DirectionalAnimations3D<TGroup>.BillboardMode Enum

Summary

Functions used to face the Animancer.DirectionalAnimations3D`1.Transform towards the Animancer.DirectionalAnimations3D`1.Camera.
Assembly
Animancer.dll
Namespace
Animancer
Base Types
  • Enum
graph BT Type-->Base0["Enum"] Type["DirectionalAnimations3D<TGroup>.BillboardMode"] class Type type-node

Syntax

public enum DirectionalAnimations3D<TGroup>.BillboardMode

Fields

Name Constant Value Summary
FacePosition 2
Face the Animancer.DirectionalAnimations3D`1.Camera's position.
static
MatchRotation 1
Copy the Animancer.DirectionalAnimations3D`1.Camera 's rotation.
static
None 0
Don't control the Animancer.DirectionalAnimations3D`1.Transform.
static
UprightFacePosition 4
As Animancer.DirectionalAnimations3D`1.BillboardMode.FacePosition, but only rotate around the Y axis.
static
UprightFacePositionStretched 6
As Animancer.DirectionalAnimations3D`1.BillboardMode.UprightFacePosition, and also scale on the Y axis to maintain the same screen size regardless of the Animancer.DirectionalAnimations3D`1.Camera's Euler X Angle.
static
UprightMatchRotation 3
As Animancer.DirectionalAnimations3D`1.BillboardMode.MatchRotation, but only rotate around the Y axis.
static
UprightMatchRotationStretched 5
As Animancer.DirectionalAnimations3D`1.BillboardMode.UprightMatchRotation, and also scale on the Y axis to maintain the same screen size regardless of the Animancer.DirectionalAnimations3D`1.Camera's Euler X Angle.
static