Summary
    An 
		UnityEngine.Animations.IAnimationJob which mixes its inputs based on individual Animancer.WeightedMaskMixerJob.boneWeights.
    - Assembly
- Animancer.dll 
- Namespace
- Animancer
- Interfaces
- 
									- IAnimationJob
 
- Base Types
- 
									- ValueType
 
							graph BT
	Type-->Base0["ValueType"]
	Type-.->Interface0["IAnimationJob"]
	Type["WeightedMaskMixerJob"]
class Type type-node
						
					Syntax
public struct WeightedMaskMixerJob : ValueType, IAnimationJobFields
| Name | Constant Value | Summary | 
|---|---|---|
| boneTransforms | The handles for each bone being mixed. | |
| boneWeights | The blend weight of each bone. This array corresponds to the  Animancer.WeightedMaskMixerJob.boneTransforms. |