Summary
Interface for objects that can be copied.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Implementing Types
-
- Float2
Controller Transition - AnimancerTransition
<TState> - MixerTransition
<TMixer, TParameter> - Manual
Mixer Transition - AnimancerState
- RootMotion
.MotionTransition - ManualMixerState
- ClipState
- Playable
Asset Transition - ControllerTransition
- ControllerTransition
<TState> - AnimancerEvent
.Sequence .Serializable - Directional
Mixer State - Manual
Mixer Transition <TMixer> - CartesianMixerState
- MixerState
<TParameter> - LinearMixerState
- Directional
Clip Transition - ControllerState
- AnimancerNode
- Clip
Transition Sequence - Linear
Mixer Transition - Float2
Controller State - Float1
Controller Transition - Float3
Controller Transition - ClipTransition
- MixerTransition2D
- Float1
Controller State - AnimancerEvent
.Sequence - AnimancerLayer
- PlayableAssetState
- Float3
Controller State
- Float2
Syntax
public interface ICopyable<T>
Type Parameters
Name | Description |
---|---|
T |
Methods
Name | Value | Summary |
---|---|---|
CopyFrom |
void |
Copies the contents of `copyFrom` into this object, replacing its previous contents.
|