Summary
[Pro-Only] An object that can be updated during Animancer's animation updates.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
- Base Types
-
- Object
- Derived Types
graph BT
Type-->Base0["Object"]
Type-.->Interface0["IUpdatable"]
click Interface0 "/animancer-v7-4/api/Animancer/IUpdatable"
Type["Updatable"]
class Type type-node
Derived0["WeightedMaskLayers.Fade"]-->Type
click Derived0 "/animancer-v7-4/api/Animancer/Fade"
Derived1["DontAllowFade"]-->Type
click Derived1 "/animancer-v7-4/api/Animancer/DontAllowFade"
Derived2["ExitEvent"]-->Type
click Derived2 "/animancer-v7-4/api/Animancer/ExitEvent"
Derived3["FadeGroup"]-->Type
click Derived3 "/animancer-v7-4/api/Animancer/FadeGroup"
Derived4["MixerParameterTween<TParameter>"]-->Type
click Derived4 "/animancer-v7-4/api/Animancer/MixerParameterTween_1"
Syntax
public abstract class Updatable : IUpdatable
Remarks
See
Animancer.IUpdatable
for an example of how to use this class.
Simply inherit from this instead of implementing Animancer.IUpdatable
directly.
Methods
Name | Value | Summary |
---|---|---|
Update |
void |
Updates this object.
|