Summary
An
Animancer.ITransition
with some additional details (mainly for the Unity Editor GUI).- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
- Implementing Types
-
- Float2
Controller Transition - AnimancerTransition
<TState> - MixerTransition
<TMixer, TParameter> - Manual
Mixer Transition - RootMotion
.MotionTransition - Playable
Asset Transition - ControllerTransition
- ControllerTransition
<TState> - Manual
Mixer Transition <TMixer> - Directional
Clip Transition - Clip
Transition Sequence - Linear
Mixer Transition - Float1
Controller Transition - Float3
Controller Transition - ClipTransition
- MixerTransition2D
- Float2
graph BT
Type-.->Interface0["ITransition"]
click Interface0 "/animancer-v7-4/api/Animancer/ITransition"
Type-.->Interface1["IHasKey"]
click Interface1 "/animancer-v7-4/api/Animancer/IHasKey"
Type-.->Interface2["IPolymorphic"]
click Interface2 "/animancer-v7-4/api/Animancer/IPolymorphic"
Type["ITransitionDetailed"]
class Type type-node
Implementing0["Float2ControllerTransition"]-.->Type
click Implementing0 "/animancer-v7-4/api/Animancer/Float2ControllerTransition"
Implementing1["AnimancerTransition<TState>"]-.->Type
click Implementing1 "/animancer-v7-4/api/Animancer/AnimancerTransition_1"
Implementing2["MixerTransition<TMixer, TParameter>"]-.->Type
click Implementing2 "/animancer-v7-4/api/Animancer/MixerTransition_2"
Implementing3["ManualMixerTransition"]-.->Type
click Implementing3 "/animancer-v7-4/api/Animancer/ManualMixerTransition"
Implementing4["RootMotion.MotionTransition"]-.->Type
click Implementing4 "/animancer-v7-4/api/Animancer.Examples.Locomotion/MotionTransition"
Implementing5["PlayableAssetTransition"]-.->Type
click Implementing5 "/animancer-v7-4/api/Animancer/PlayableAssetTransition"
Implementing6["ControllerTransition"]-.->Type
click Implementing6 "/animancer-v7-4/api/Animancer/ControllerTransition"
Implementing7["ControllerTransition<TState>"]-.->Type
click Implementing7 "/animancer-v7-4/api/Animancer/ControllerTransition_1"
Implementing8["ManualMixerTransition<TMixer>"]-.->Type
click Implementing8 "/animancer-v7-4/api/Animancer/ManualMixerTransition_1"
Implementing9["DirectionalClipTransition"]-.->Type
click Implementing9 "/animancer-v7-4/api/Animancer/DirectionalClipTransition"
Implementing10["ClipTransitionSequence"]-.->Type
click Implementing10 "/animancer-v7-4/api/Animancer/ClipTransitionSequence"
Implementing11["LinearMixerTransition"]-.->Type
click Implementing11 "/animancer-v7-4/api/Animancer/LinearMixerTransition"
Implementing12["Float1ControllerTransition"]-.->Type
click Implementing12 "/animancer-v7-4/api/Animancer/Float1ControllerTransition"
Implementing13["Float3ControllerTransition"]-.->Type
click Implementing13 "/animancer-v7-4/api/Animancer/Float3ControllerTransition"
Implementing14["ClipTransition"]-.->Type
click Implementing14 "/animancer-v7-4/api/Animancer/ClipTransition"
Implementing15["MixerTransition2D"]-.->Type
click Implementing15 "/animancer-v7-4/api/Animancer/MixerTransition2D"
Syntax
public interface ITransitionDetailed : ITransition, IHasKey, IPolymorphic
Remarks
Documentation: Transitions
Properties
Name | Value | Summary |
---|---|---|
IsLooping | bool |
What will the value of
Animancer.AnimancerState.IsLooping be for the created state? |
IsValid | bool |
Can this transition create a valid
Animancer.AnimancerState ? |
MaximumDuration | float |
The maximum amount of time the animation is expected to take (in seconds).
|
NormalizedStartTime | float |
The
Animancer.AnimancerState.NormalizedTime to start the animation at. |
Speed | float |
The
Animancer.AnimancerNode.Speed to play the animation at. |
Extension Methods
Name | Value | Summary |
---|---|---|
CreateStateAndApply |
AnimancerState |
[Animancer Extension] Calls
Animancer.ITransition.CreateState and Animancer.ITransition.Apply(Animancer.AnimancerState) .From AnimancerUtilities
|
IsValid |
bool |
Returns the
Animancer.ITransitionDetailed.IsValid with support for Animancer.IWrapper .From AnimancerUtilities
|
IsValid |
bool |
[Animancer Extension] Is the `transition` not null and
Animancer.ITransitionDetailed.IsValid ?From AnimancerUtilities
|