Summary
An
Animancer.ITransition
which creates a specific type of Animancer.AnimancerState
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
- Implementing Types
-
- Float2
Controller Transition Asset .UnShared - Mixer
Transition2 D Asset .UnShared - Float2
Controller Transition - ManualMixerState
.ITransition - AnimancerTransition
<TState> - ClipState
.ITransition - MixerTransition
<TMixer, TParameter> - Manual
Mixer Transition - Controller
Transition Asset .UnShared - Manual
Mixer Transition Asset .UnShared - ClipTransitionAsset
.UnShared - ControllerState
.ITransition - RootMotion
.MotionTransition - Animancer
Transition Asset Base .UnShared <TAsset, TTransition, TState> - Playable
Asset Transition - LinearMixerState
.ITransition - Float2
Controller State .ITransition - ControllerTransition
- Float3
Controller Transition Asset .UnShared - ControllerTransition
<TState> - PlayableAssetState
.ITransition - Manual
Mixer Transition <TMixer> - Linear
Mixer Transition Asset .UnShared - Float1
Controller Transition Asset .UnShared - Directional
Clip Transition - Clip
Transition Sequence - Linear
Mixer Transition - Float1
Controller State .ITransition - Float1
Controller Transition - Playable
Asset Transition Asset .UnShared - Float3
Controller Transition - ClipTransition
- Float3
Controller State .ITransition - MixerTransition2D
- ManualMixerState
.ITransition2D
- Float2
graph BT
Type-.->Interface0["ITransition"]
click Interface0 "/animancer-v7-4/api/Animancer/ITransition"
Type-.->Interface1["IHasKey"]
click Interface1 "/animancer-v7-4/api/Animancer/IHasKey"
Type-.->Interface2["IPolymorphic"]
click Interface2 "/animancer-v7-4/api/Animancer/IPolymorphic"
Type["ITransition<TState>"]
class Type type-node
Implementing0["Float2ControllerTransitionAsset.UnShared"]-.->Type
click Implementing0 "/animancer-v7-4/api/Animancer/UnShared"
Implementing1["MixerTransition2DAsset.UnShared"]-.->Type
click Implementing1 "/animancer-v7-4/api/Animancer/UnShared"
Implementing2["Float2ControllerTransition"]-.->Type
click Implementing2 "/animancer-v7-4/api/Animancer/Float2ControllerTransition"
Implementing3["ManualMixerState.ITransition"]-.->Type
click Implementing3 "/animancer-v7-4/api/Animancer/ITransition"
Implementing4["AnimancerTransition<TState>"]-.->Type
click Implementing4 "/animancer-v7-4/api/Animancer/AnimancerTransition_1"
Implementing5["ClipState.ITransition"]-.->Type
click Implementing5 "/animancer-v7-4/api/Animancer/ITransition"
Implementing6["MixerTransition<TMixer, TParameter>"]-.->Type
click Implementing6 "/animancer-v7-4/api/Animancer/MixerTransition_2"
Implementing7["ManualMixerTransition"]-.->Type
click Implementing7 "/animancer-v7-4/api/Animancer/ManualMixerTransition"
Implementing8["ControllerTransitionAsset.UnShared"]-.->Type
click Implementing8 "/animancer-v7-4/api/Animancer/UnShared"
Implementing9["ManualMixerTransitionAsset.UnShared"]-.->Type
click Implementing9 "/animancer-v7-4/api/Animancer/UnShared"
Implementing10["ClipTransitionAsset.UnShared"]-.->Type
click Implementing10 "/animancer-v7-4/api/Animancer/UnShared"
Implementing11["ControllerState.ITransition"]-.->Type
click Implementing11 "/animancer-v7-4/api/Animancer/ITransition"
Implementing12["RootMotion.MotionTransition"]-.->Type
click Implementing12 "/animancer-v7-4/api/Animancer.Examples.Locomotion/MotionTransition"
Implementing13["AnimancerTransitionAssetBase.UnShared<TAsset, TTransition, TState>"]-.->Type
click Implementing13 "/animancer-v7-4/api/Animancer/UnShared_3"
Implementing14["PlayableAssetTransition"]-.->Type
click Implementing14 "/animancer-v7-4/api/Animancer/PlayableAssetTransition"
Implementing15["LinearMixerState.ITransition"]-.->Type
click Implementing15 "/animancer-v7-4/api/Animancer/ITransition"
Implementing16["Float2ControllerState.ITransition"]-.->Type
click Implementing16 "/animancer-v7-4/api/Animancer/ITransition"
Implementing17["ControllerTransition"]-.->Type
click Implementing17 "/animancer-v7-4/api/Animancer/ControllerTransition"
Implementing18["Float3ControllerTransitionAsset.UnShared"]-.->Type
click Implementing18 "/animancer-v7-4/api/Animancer/UnShared"
Implementing19["ControllerTransition<TState>"]-.->Type
click Implementing19 "/animancer-v7-4/api/Animancer/ControllerTransition_1"
Implementing20["PlayableAssetState.ITransition"]-.->Type
click Implementing20 "/animancer-v7-4/api/Animancer/ITransition"
Implementing21["ManualMixerTransition<TMixer>"]-.->Type
click Implementing21 "/animancer-v7-4/api/Animancer/ManualMixerTransition_1"
Implementing22["LinearMixerTransitionAsset.UnShared"]-.->Type
click Implementing22 "/animancer-v7-4/api/Animancer/UnShared"
Implementing23["Float1ControllerTransitionAsset.UnShared"]-.->Type
click Implementing23 "/animancer-v7-4/api/Animancer/UnShared"
Implementing24["DirectionalClipTransition"]-.->Type
click Implementing24 "/animancer-v7-4/api/Animancer/DirectionalClipTransition"
Implementing25["ClipTransitionSequence"]-.->Type
click Implementing25 "/animancer-v7-4/api/Animancer/ClipTransitionSequence"
Implementing26["LinearMixerTransition"]-.->Type
click Implementing26 "/animancer-v7-4/api/Animancer/LinearMixerTransition"
Implementing27["Float1ControllerState.ITransition"]-.->Type
click Implementing27 "/animancer-v7-4/api/Animancer/ITransition"
Implementing28["Float1ControllerTransition"]-.->Type
click Implementing28 "/animancer-v7-4/api/Animancer/Float1ControllerTransition"
Implementing29["PlayableAssetTransitionAsset.UnShared"]-.->Type
click Implementing29 "/animancer-v7-4/api/Animancer/UnShared"
Implementing30["Float3ControllerTransition"]-.->Type
click Implementing30 "/animancer-v7-4/api/Animancer/Float3ControllerTransition"
Implementing31["ClipTransition"]-.->Type
click Implementing31 "/animancer-v7-4/api/Animancer/ClipTransition"
Implementing32["Float3ControllerState.ITransition"]-.->Type
click Implementing32 "/animancer-v7-4/api/Animancer/ITransition"
Implementing33["MixerTransition2D"]-.->Type
click Implementing33 "/animancer-v7-4/api/Animancer/MixerTransition2D"
Implementing34["ManualMixerState.ITransition2D"]-.->Type
click Implementing34 "/animancer-v7-4/api/Animancer/ITransition2D"
Syntax
public interface ITransition<TState> : ITransition, IHasKey, IPolymorphic
where TState : AnimancerState
Remarks
Documentation: Transitions
Type Parameters
Name | Description |
---|---|
TState |
Properties
Methods
Name | Value | Summary |
---|---|---|
CreateState |
TState |
Creates and returns a new TState.
|
Extension Methods
Name | Value | Summary |
---|---|---|
CreateStateAndApply |
AnimancerState |
[Animancer Extension] Calls
Animancer.ITransition.CreateState and Animancer.ITransition.Apply(Animancer.AnimancerState) .From AnimancerUtilities
|
IsValid |
bool |
Returns the
Animancer.ITransitionDetailed.IsValid with support for Animancer.IWrapper .From AnimancerUtilities
|