Summary
[Pro-Only]
A wrapper which allows access to the value of
float properties that are controlled by animations.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Interfaces
-
- IDisposable
- Base Types
-
- Object
- AnimancerJob
<AnimatedFloat .Job > - AnimatedProperty
<AnimatedFloat .Job ,float>
graph BT
Type-->Base0["AnimatedProperty<AnimatedFloat.Job, float>"]
Base0-->Base1["AnimancerJob<AnimatedFloat.Job>"]
Base1-->Base2["Object"]
Type-.->Interface0["IDisposable"]
Type["AnimatedFloat"]
class Type type-node
Syntax
public class AnimatedFloat : AnimatedProperty<AnimatedFloat.Job, float>, IDisposable
Examples
Remarks
Documentation: Animated Properties
Constructors
| Name | Summary |
|---|---|
| AnimatedFloat |
Allocates room for a specified number of properties to be filled by
InitializeProperty(int, Transform, Type, string).
|
| AnimatedFloat |
Initializes a single property. |
| AnimatedFloat |
Initializes a group of properties. |
Methods
| Name | Value | Summary |
|---|---|---|
| CreateJob |
void |
Creates and assigns the
AnimancerJob._Job. |
Operators
| Name | Value | Summary |
|---|---|---|
| implicit operator float |
float |
Inherited from AnimatedProperty
|