Summary
Various string constants used throughout
Animancer
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["Strings"]
class Type type-node
Syntax
public static class Strings
Fields
Name | Constant Value | Summary |
---|---|---|
Animancer |
Window/Animation/Animancer Tools |
The menu path of the
Animancer.Editor.Tools.AnimancerToolsWindow .static
|
Animator |
The Animator is disabled so Animancer won't be able to play animations. |
[Assert-Only] A message for
Animancer.OptionalWarning.AnimatorDisabled .static
|
Assertions | UNITY_ASSERTIONS |
The conditional compilation symbol for assertions.
static
|
AssetMenuOrder | 410 |
The base value for
UnityEngine.CreateAssetMenuAttribute.order to group
"Assets/Create/Animancer/..." menu items just under "Avatar Mask".
static
|
CreateMenuPrefix | Assets/Create/Animancer/ |
The standard prefix for the asset creation menu (for
UnityEditor.MenuItem ).static
|
ExamplesMenuPrefix | Animancer/Examples/ |
The standard prefix for
UnityEngine.AddComponentMenu for the examples.static
|
Indent |
4 spaces for indentation.
static
|
|
MenuPrefix | Animancer/ |
The standard prefix for
UnityEngine.AddComponentMenu .static
|
MustBeFinite | must not be NaN or Infinity |
An error message for when
Animancer.AnimancerUtilities.IsFinite(System.Single) fails.static
|
ProductName | Animancer |
The name of this product.
static
|
ProOnlyTag |
A prefix for tooltips on Pro-Only features.
static
|
|
UnityEditor | UNITY_EDITOR |
The conditional compilation symbol for Editor-Only code.
static
|