AnimancerEvent.

AnimancerEvent.Pool Class

Summary

An Animancer.ObjectPool`1 for Animancer.AnimancerEvent.Sequence.
Assembly
Animancer.dll
Namespace
Animancer
Base Types
graph BT Type-->Base0["ObjectPool<AnimancerEvent.Sequence>"] Base0-->Base1["Object"] Type["AnimancerEvent.Pool"] class Type type-node

Syntax

public class AnimancerEvent.Pool : ObjectPool<AnimancerEvent.Sequence>

Fields

Name Constant Value Summary
Instance
Singleton.
static

Methods

Name Value Summary
Acquire() AnimancerEvent.Sequence
Returns a spare item if there are any, or creates a new one.
New() AnimancerEvent.Sequence
Creates a new() instance of T.
Release(AnimancerEvent.Sequence) void
Adds the `item` to the list of spares so it can be reused.