When Unity's Sprite Editor creates
Sprites from an image asset, it gives them all the same name as the image with a number on the end which is not very helpful if you have lots of them. This Tool allows you to rename multiple
Sprites at once instead of doing them one at a time.
Sprites like this will cause anything else that references them to lose that reference so it is recommended that you use this tool before you use the
Sprites anywhere. But if you have already created
AnimationClips that use the
Sprites, you can rename them and then use the Remap Sprite Animations tool to re-assign the
You can enter new names for each individual
Sprite, or you can use the
New Name field to apply the same name to all selected
Sprites (it will add a number on the end for each of them, starting at 0).