These samples demonstrate how you can use scripts to manipulate the details of your animations such as Speed
and Time
and how to play animations in Edit Mode.
02-01 Named Character | Refer to animations by name or other identifiers instead of direct references. |
02-02 Live Inspector | Learn how to manually control Animancer via the Inspector. |
02-03 Doors | Use a single animation with some scripting to create an interaction system for opening and closing doors which can start open, closed, or anywhere inbetween and can show the starting state in Edit Mode. |
02-04 Update Rate | Update animations less often to improve performance. |