- Animancer Lite now includes the Pro-Only features in the Unity Editor, but not in a runtime build.
AnimancerPlayable.StopGraphand added calls to it and
PlayGraphto stop the graph from evaluating while the
- Minor optimisations relating to the
- Improved the structure of the state initialisation process.
AnimancerController.OnValidateto not accumulate data in the
Animatorwith every call (and reported as a Unity bug, case 1077623). Now it just verifies that the assigned clips are all valid.