When upgrading to a newer version of Animancer, you must delete any previous version from your project first. This is mandatory since Unity's package importer system does not delete or rename existing files so any old scripts that are not directly overwritten will cause compile errors that prevent anything from working.
- Animancer Lite now includes the Pro-Only features in the Unity Editor, but not in a runtime build.
AnimancerPlayable.StopGraphand added calls to it and
PlayGraphto stop the graph from evaluating while the
- Minor optimisations relating to the
- Improved the structure of the state initialisation process.
AnimancerController.OnValidateto not accumulate data in the
Animatorwith every call (and reported as a Unity bug, case 1077623). Now it just verifies that the assigned clips are all valid.