- Before Unity 2019.2, changing the update mode to or from AnimatorUpdateMode.AnimatePhysicsat runtime will have no effect, it will simply remain in its previous mode. If this happens Animancer will show a warning in the console and the Inspector.
- Bug Report Case Number: 1084441 - "Fixed" in Unity 2019.2.
 
- In Unity 2019.2, changing from AnimatePhysicstoNormalseems to work fine. But changing the other way causes the model to flicker while fading between transitions.
- Animancer displays a warning about this issue in the Inspector if you change the update mode at runtime.