These samples introduce the fundamentals of working with Animancer.
They frequently reference the C# in Unity site to give additional information for beginners.
01-01 Quick Play | Play an animation using Animancer. |
01-02 Basic Movement | Play a movement animation while you hold a key and return to an idle animation when you release the key. |
01-03 Basic Action | Perform an action when you click the mouse and return to idle afterwards. |
01-04 Transitions | Cross Fade between animations and use Transitions to implement the same behaviour as the Basic Action sample with smooth blending between animations. |
01-05 Basic Character | Combine the Basic Movement and Basic Action samples into one. |
01-06 Library Character | Using Transition Assets and Transition Libraries. |
Basic Scene Setup | Create a new scene with a character in it to use as a starting point for many of the sample tutorials. |
Input | The SampleInput class allows the samples to support both Unity's legacy Input Manager and the Input System package. |