When Unity's Sprite Editor creates Sprite
s from an image asset, it gives them all the same name as the image with a number on the end which is not very helpful if you have lots of them. This Tool allows you to rename multiple Sprite
s at once instead of doing them one at a time.
Unfortunately, renaming Sprite
s like this will cause anything else that references them to lose that reference so it is recommended that you use this tool before you use the Sprite
s anywhere. But if you have already created AnimationClip
s that use the Sprite
s, you can rename them and then use the Remap Sprite Animations tool to re-assign the Sprite
s.
You can enter new names for each individual Sprite
, or you can use the New Name
field to apply the same name to all selected Sprite
s (it will add a number on the end for each of them, starting at 0).