ScriptableObjectclass which specifies the layer index, fade duration, start time, and speed along with an
AnimationClip, allowing you to configure those details in the Unity Editor instead of hard coding them.
- [Pro-Only] Added the ability to control the
Weightof each layer and to fade them like states.
- Added an Inspector warning when the total
Weightof all states in a layer doesn't equal 1.
AnimancerLayerto allow easy access to the most recently played animation.