Summary
If set, this will be used as a key in the
Animancer.ParameterDictionary so any
changes to that parameter will automatically set the Animancer.MixerState`1.Parameter.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- LinearMixerState
Syntax
public StringReference ParameterName { get; set; }
Value
| Type | Description |
|---|---|
| StringReference |