Summary
Sets the Animation Job data in the
UnityEngine.Animations.AnimationScriptPlayable
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ManualMixerState
Syntax
public void SetJobData<T>(T value) where T : struct, IAnimationJob
Type Parameters
Name | Description |
---|---|
T |
Parameters
Name | Type | Description |
---|---|---|
value | T |
Return Value
Type | Description |
---|---|
void |