ManualMixerState.

SetJobData<T>(T) Method

Summary

Sets the Animation Job data in the UnityEngine.Animations.AnimationScriptPlayable.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
ManualMixerState

Syntax

public void SetJobData<T>(T value) where T : struct, IAnimationJob

Type Parameters

Name Description
T

Parameters

Name Type Description
value T

Return Value

Type Description
void