Summary
Sets the current blend weight of this node which determines how much it affects the final output.
0 has no effect while 1 applies the full effect of this node.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerState
Syntax
public override void SetWeight(float value)
Remarks
This method allows any fade currently in progress to continue. If you don't wish to do that, you can set
the
Animancer.AnimancerNode.Weight property instead.
Animancer Lite only allows this value to be set to 0 or 1 in runtime builds.
Parameters
| Name | Type | Description |
|---|---|---|
| value | float |
Return Value
| Type | Description |
|---|---|
| void |