AnimancerState.

IsPlayingAndNotEnding() Method

Summary

Returns true if the animation is playing and has not yet passed the Animancer.AnimancerEvent.Sequence.EndEvent.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerState

Syntax

public override bool IsPlayingAndNotEnding()

Remarks

This method is called by System.Collections.IEnumerator.MoveNext so this object can be used as a custom yield instruction to wait until it finishes.

Return Value

Type Description
bool