Summary
Returns true if the animation is playing and has not yet passed the
Animancer.AnimancerEvent.Sequence.EndEvent
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerState
Syntax
public override bool IsPlayingAndNotEnding()
Remarks
This method is called by
System.Collections.IEnumerator.MoveNext
so this object can be used as a custom yield
instruction to wait until it finishes.
Return Value
Type | Description |
---|---|
bool |