Summary
Should child playables stay connected to the graph at all times?
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerNodeBase
Syntax
public virtual bool KeepChildrenConnected { get; }
Remarks
If false, playables will be disconnected from the graph while they are inactive to stop it from
evaluating them every frame which usually improves performance.
Value
Type | Description |
---|---|
bool |
See Also
- Animancer.AnimancerGraph.KeepChildrenConnected