Summary
Calls
Animancer.ManualMixerState.Add(UnityEngine.AnimationClip)
for each of the `clips`.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ManualMixerState
Syntax
public void AddRange(params AnimationClip[] clips)
Parameters
Name | Type | Description |
---|---|---|
clips | AnimationClip[] |
Return Value
Type | Description |
---|---|
void |