AnimancerState.

NormalizedEndTime Property

Summary

[Pro-Only] The Animancer.AnimancerState.NormalizedTime after which the Animancer.AnimancerEvent.Sequence.OnEnd callback will be invoked every frame.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerState

Syntax

public float NormalizedEndTime { get; set; }

Remarks

This is a wrapper around Animancer.AnimancerEvent.Sequence.NormalizedEndTime so that if the value has not been set (System.Single.NaN) it can be determined based on the Animancer.AnimancerNode.EffectiveSpeed: positive speed ends at 1 and negative speed ends at 0.

Animancer Lite does not allow this value to be changed in runtime builds.

Value

Type Description
float