Summary
The multiplied
UnityEngine.Playables.PlayableExtensions.GetSpeed``1(``0) of this mixer and its parents down the
hierarchy to determine the actual speed its output is being played at.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ManualMixerState
Syntax
public float CalculateRealEffectiveSpeed()
Remarks
This can be different from the
Animancer.AnimancerNodeBase.EffectiveSpeed because the
Animancer.ManualMixerState.SynchronizedChildren have their playable speed modified without setting their
Animancer.AnimancerNodeBase.Speed.
Return Value
| Type | Description |
|---|---|
| float |