Summary
The multiplied
UnityEngine.Playables.PlayableExtensions.GetSpeed``1(``0)
of this mixer and its parents down the
hierarchy to determine the actual speed its output is being played at.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- ManualMixerState
Syntax
public float CalculateRealEffectiveSpeed()
Remarks
This can be different from the
Animancer.AnimancerNodeBase.EffectiveSpeed
because the
Animancer.ManualMixerState.SynchronizedChildren
have their playable speed modified without setting their
Animancer.AnimancerNodeBase.Speed
.
Return Value
Type | Description |
---|---|
float |