AnimancerState.

Play() Method

Summary

Plays this state immediately, without any blending.

Unlike Animancer.AnimancerPlayable.Play(Animancer.AnimancerState), this method only affects this state and won't stop any others that are playing.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerState

Syntax

public void Play()

Remarks

Sets Animancer.AnimancerState.IsPlaying = true, Animancer.AnimancerNode.Weight = 1, and clears the Animancer.AnimancerState.Events (unless Animancer.AnimancerState.AutomaticallyClearEvents is disabled).

Doesn't change the Animancer.AnimancerState.Time so it will continue from its current value.

Return Value

Type Description
void