Summary
Disconnects the
UnityEngine.Playables.Playable of the child at the specified `index` from this node.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerNode
Syntax
protected void DisconnectChildSafe(int index)
Remarks
This method is safe to call if the child was already disconnected.
Parameters
| Name | Type | Description |
|---|---|---|
| index | int |
Return Value
| Type | Description |
|---|---|
| void |