Summary
An
Animancer.ObjectPool`1
for Animancer.Editor.PooledGUIContent
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- Object
- ObjectPool
<PooledGUIContent>
graph BT
Type-->Base0["ObjectPool<PooledGUIContent>"]
Base0-->Base1["Object"]
Type["PooledGUIContent.Pool"]
class Type type-node
Syntax
public class PooledGUIContent.Pool : ObjectPool<PooledGUIContent>
Fields
Name | Constant Value | Summary |
---|---|---|
Instance |
Singleton instance.
static
|
Methods
Name | Value | Summary |
---|---|---|
Acquire |
PooledGUIContent |
Returns a spare item if there are any, or creates a new one.
|
New |
PooledGUIContent |
Creates a
new() instance of T. |
Release |
void |
Adds the `item` to the list of spares so it can be reused.
|