Summary
An
Animancer.ObjectPool`1 for Animancer.Editor.PooledGUIContent.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- Object
- ObjectPool
<PooledGUIContent>
graph BT
Type-->Base0["ObjectPool<PooledGUIContent>"]
Base0-->Base1["Object"]
Type["PooledGUIContent.Pool"]
class Type type-node
Syntax
public class PooledGUIContent.Pool : ObjectPool<PooledGUIContent>
Fields
| Name | Constant Value | Summary |
|---|---|---|
| Instance |
Singleton instance.
static
|
Methods
| Name | Value | Summary |
|---|---|---|
| Acquire |
PooledGUIContent |
Returns a spare item if there are any, or creates a new one.
|
| New |
PooledGUIContent |
Creates a
new() instance of T. |
| Release |
void |
Adds the `item` to the list of spares so it can be reused.
|