NamedAnimancerComponentEditor Class

Summary

[Editor-Only] A custom Inspector for Animancer.NamedAnimancerComponents.
graph BT Type-->Base0["AnimancerComponentEditor"] click Base0 "/animancer/api/Animancer.Editor/AnimancerComponentEditor" Base0-->Base1["BaseAnimancerComponentEditor"] click Base1 "/animancer/api/Animancer.Editor/BaseAnimancerComponentEditor" Base1-->Base2["Editor"] Type["NamedAnimancerComponentEditor"] class Type type-node

Syntax

[CustomEditor(typeof(NamedAnimancerComponent), true), CanEditMultipleObjects]
public class NamedAnimancerComponentEditor : AnimancerComponentEditor

Attributes

Type Description
CustomEditor
CanEditMultipleObjects

Properties

Name Value Summary
Targets IAnimancerComponent[]
UnityEditor.Editor.targets casted to Animancer.IAnimancerComponent.

Methods

Name Value Summary
DoOverridePropertyGUI(string, SerializedProperty, GUIContent) bool
DoSerializedFieldsGUI() void
Draws the rest of the Inspector fields after the Animator field.
OnEnable() void
Initializes this UnityEditor.Editor.
OnInspectorGUI() void
Called by the Unity editor to draw the custom Inspector GUI elements.