Summary
[Editor-Only]
A utility for automatically swapping materials based on supported shaders.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- ScriptableObject
graph BT
Type-->Base0["ScriptableObject"]
Type["MaterialVariantGroup"]
class Type type-node
Syntax
[AnimancerHelpUrl(typeof(MaterialVariantGroup))]
public class MaterialVariantGroup : ScriptableObject
Remarks
This system is used to allow materials to be used in any render pipeline.
Attributes
Type | Description |
---|---|
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|