Summary
[Editor-Only] A custom Inspector for
Animancer.Editor.HybridAnimancerComponentEditor
s.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
graph BT
Type-->Base0["NamedAnimancerComponentEditor"]
click Base0 "/animancer/api/Animancer.Editor/NamedAnimancerComponentEditor"
Base0-->Base1["AnimancerComponentEditor"]
click Base1 "/animancer/api/Animancer.Editor/AnimancerComponentEditor"
Base1-->Base2["BaseAnimancerComponentEditor"]
click Base2 "/animancer/api/Animancer.Editor/BaseAnimancerComponentEditor"
Base2-->Base3["Editor"]
Type["HybridAnimancerComponentEditor"]
class Type type-node
Syntax
[CustomEditor(typeof(HybridAnimancerComponent), true), CanEditMultipleObjects]
public class HybridAnimancerComponentEditor : NamedAnimancerComponentEditor
Attributes
Type | Description |
---|---|
CustomEditor | |
Can |
Properties
Name | Value | Summary |
---|---|---|
Targets | I |
UnityEditor.Editor.targets casted to Animancer.IAnimancerComponent .Inherited from Base
|
Methods
Name | Value | Summary |
---|---|---|
Do |
bool | |
Do |
void |
Draws the rest of the Inspector fields after the Animator field.
Inherited from Base
|
OnEnable |
void |
Initializes this
UnityEditor.Editor .Inherited from Base
|
OnInspectorGUI |
void |
Called by the Unity editor to draw the custom Inspector GUI elements.
Inherited from Base
|