Summary
[Editor-Only] Various serialization utilities.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["Serialization"]
class Type type-node
Syntax
public static class Serialization
Fields
| Name | Constant Value | Summary |
|---|---|---|
| ArrayDataPrefix | .Array.data[ |
The text used in a
UnityEditor.SerializedProperty.propertyPath to denote array elements.static
|
| ArrayDataSuffix | ] |
The text used in a
UnityEditor.SerializedProperty.propertyPath to denote array elements.static
|
| InstanceBindings | 52 |
Bindings for Public and Non-Public Instance members.
static
|
Methods
| Name | Value | Summary |
|---|---|---|
| GetFriendlyPath |
string |
Returns a user friendly version of the
UnityEditor.SerializedProperty.propertyPath.static
|
| GetValue |
Object |
Gets the value of the specified
UnityEditor.SerializedProperty.static
|
| IsValid |
bool |
Returns true if the `reference` and
Animancer.Editor.Serialization.ObjectReference.Object are not null.static
|
| IsValid |
bool |
Returns true if the `reference` and
Animancer.Editor.Serialization.PropertyReference.Property are not null.static
|