AnimancerTransitionAssetBaseEditor Class

Summary

[Editor-Only] A custom editor for Animancer.TransitionAssetBase.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Base Types
graph BT Type-->Base0["ScriptableObjectEditor"] click Base0 "/animancer/api/Animancer.Editor/ScriptableObjectEditor" Base0-->Base1["Editor"] Type["AnimancerTransitionAssetBaseEditor"] class Type type-node

Syntax

[CustomEditor(typeof(TransitionAssetBase), true), CanEditMultipleObjects]
public class AnimancerTransitionAssetBaseEditor : ScriptableObjectEditor

Attributes

Type Description
CustomEditor
CanEditMultipleObjects

Methods

Name Value Summary
OnInspectorGUI() void
Draws the regular Inspector then adds a message explaining that changes in Play Mode will persist.
Inherited from ScriptableObjectEditor