Summary
[Editor-Only] Draws the Inspector GUI for an
Animancer.ITransitionDetailed
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Interfaces
- Base Types
-
- PropertyDrawer
- TransitionDrawer
graph BT
Type-->Base0["TransitionDrawer"]
click Base0 "/animancer/api/Animancer.Editor/TransitionDrawer"
Base0-->Base1["PropertyDrawer"]
Type-.->Interface0["IPolymorphic"]
click Interface0 "/animancer/api/Animancer/IPolymorphic"
Type["ClipTransitionDrawer"]
class Type type-node
Syntax
[CustomPropertyDrawer(typeof(ClipTransition), true)]
public class ClipTransitionDrawer : TransitionDrawer, IPolymorphic
Remarks
Implement this interface in a
UnityEditor.PropertyDrawer
to indicate that it
should entirely replace the Animancer.Editor.PolymorphicDrawer
.
Attributes
Type | Description |
---|---|
CustomPropertyDrawer |
Constructors
Name | Summary |
---|---|
ClipTransitionDrawer |
Creates a new Animancer.Editor.ClipTransitionDrawer . |
Fields
Name | Constant Value | Summary |
---|---|---|
MainPropertyName |
If set, the field with this name will be drawn on the header line with the foldout arrow instead of in its
regular place.
Inherited from TransitionDrawer
|
|
Main |
"." +
Animancer.Editor.TransitionDrawer.MainPropertyName (to avoid creating garbage repeatedly).Inherited from TransitionDrawer
|
|
Normalized |
_NormalizedStartTime |
The name of the backing field of
ClipTransition.NormalizedStartTime .Inherited from TransitionDrawer
static
|
Properties
Name | Value | Summary |
---|---|---|
Context | TransitionDrawer |
The current
Animancer.Editor.TransitionDrawer.DrawerContext .Inherited from TransitionDrawer
static
|
PreviewButtonStyle | GUIStyle |
The style used for the button that opens the
Animancer.Editor.Previews.TransitionPreviewWindow .Inherited from TransitionDrawer
static
|
Methods
Name | Value | Summary |
---|---|---|
DoChildPropertyGUI |
void |
Draws the `property` GUI in relation to the `rootProperty` which was passed into
Animancer.Editor.TransitionDrawer.OnGUI(UnityEngine.Rect,UnityEditor.SerializedProperty,UnityEngine.GUIContent) .
Inherited from TransitionDrawer
|
DoHeaderGUI |
void |
Draws the root property of a transition with an optional main property on the same line.
Inherited from TransitionDrawer
|
DoMainPropertyGUI |
void |
Draws the GUI the the target transition's main property.
Inherited from TransitionDrawer
|
DoPreviewButtonGUI |
bool |
Draws a small button using the
Animancer.Editor.Previews.TransitionPreviewWindow.Icon .Inherited from TransitionDrawer
static
|
GetPropertyHeight |
float |
Returns the number of vertical pixels the `property` will occupy when it is drawn.
Inherited from TransitionDrawer
|
InitializeMode |
void |
If the
Animancer.Editor.TransitionDrawer._Mode is Animancer.Editor.TransitionDrawer.Mode.Uninitialized , this method determines how it should start
based on the number of properties in the `serializedObject`. If the only serialized field is an
Animancer.ITransition then it should start expanded.
Inherited from TransitionDrawer
|
OnGUI |
void |
Draws the root `property` GUI and calls
Animancer.Editor.TransitionDrawer.DoChildPropertyGUI(UnityEngine.Rect@,UnityEditor.SerializedProperty,UnityEditor.SerializedProperty,UnityEngine.GUIContent) for each of its children.Inherited from TransitionDrawer
|
TryDoStartTimeField |
bool |
If the `property` is a "Start Time" field, this method draws it as well as the "End Time" below it and
returns true.
Inherited from TransitionDrawer
static
|