Summary
[Editor-Only] Icon textures used throughout Animancer.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["AnimancerIcons"]
class Type type-node
Syntax
public static class AnimancerIcons
Fields
Properties
| Name | Value | Summary |
|---|---|---|
| PauseIcon | GUIContent |
Animancer.Editor.AnimancerIcons.IconContent(UnityEngine.GUIContent@,System.String,System.String) for a pause button.static
|
| PlayIcon | GUIContent |
Animancer.Editor.AnimancerIcons.IconContent(UnityEngine.GUIContent@,System.String,System.String) for a play button.static
|
| ScriptableObject | Texture |
The icon for
UnityEngine.ScriptableObject.static
|
| StepBackwardIcon | GUIContent |
Animancer.Editor.AnimancerIcons.IconContent(UnityEngine.GUIContent@,System.String,System.String) for a step backward button.static
|
| StepForwardIcon | GUIContent |
Animancer.Editor.AnimancerIcons.IconContent(UnityEngine.GUIContent@,System.String,System.String) for a step forward button.static
|
Methods
| Name | Value | Summary |
|---|---|---|
| AddIcon |
GUIContent |
Animancer.Editor.AnimancerIcons.IconContent(UnityEngine.GUIContent@,System.String,System.String) for an add button.static
|
| ClearIcon |
GUIContent |
Animancer.Editor.AnimancerIcons.IconContent(UnityEngine.GUIContent@,System.String,System.String) for a clear button.static
|
| CopyIcon |
GUIContent |
Animancer.Editor.AnimancerIcons.IconContent(UnityEngine.GUIContent@,System.String,System.String) for a copy button.static
|
| IconContent |
GUIContent |
Calls
UnityEditor.EditorGUIUtility.IconContent(System.String) if the `content` was null.static
|
| Load |
Texture |
Loads an icon texture.
static
|
| Load |
Texture |
Loads an icon `texture` if it was
null.static
|