Summary
[Editor-Only] Draws manual controls for the
Animancer.AnimancerGraph.PlayableGraph
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Interfaces
-
- IComparable
<Animancer Settings >Group
- IComparable
- Base Types
-
- Object
- Animancer
Settings Group
graph BT
Type-->Base0["AnimancerSettingsGroup"]
click Base0 "/animancer/api/Animancer.Editor/AnimancerSettingsGroup"
Base0-->Base1["Object"]
Type-.->Interface0["IComparable<AnimancerSettingsGroup>"]
Type["AnimancerGraphControls"]
class Type type-node
Syntax
[Serializable, InternalSerializableType]
public class AnimancerGraphControls : AnimancerSettingsGroup, IComparable<AnimancerSettingsGroup>
Attributes
Type | Description |
---|---|
Serializable |
|
Internal |
[Editor-Conditional]
A UnityEngine.Scripting.APIUpdating.MovedFromAttribute which indicates that a type may have been previously
defined in the pre-compiled Animancer Lite DLL in an earlier version of Animancer.
|
Properties
Name | Value | Summary |
---|---|---|
DisplayName | string |
The user-firendly name to display in the Inspector.
|
FrameStep | float |
The amount of time that will be added by a single frame step (in seconds).
static
|
Index | int |
The index to display this data at in the Inspector.
|
Methods
Name | Value | Summary |
---|---|---|
CompareTo |
int |
Compares the
Animancer.Editor.AnimancerSettingsGroup.Index .Inherited from Animancer
|
DoFrameStepButton |
void |
Draws a button to step time forward.
static
|
DoGraphGUI |
void |
Draws manual controls for the
Animancer.AnimancerGraph.PlayableGraph .static
|
DoPlayPauseToggle |
void |
Draws a toggle to play and pause the graph.
static
|
DoPropertyField |
SerializedProperty |
Draws a
UnityEditor.EditorGUILayout.PropertyField(UnityEditor.SerializedProperty,UnityEngine.GUILayoutOption[]) for a
property in this group.
Inherited from Animancer
|
Get |
SerializedProperty |
Returns a
UnityEditor.SerializedProperty relative to the base of this group.Inherited from Animancer
|