ScriptableObjectEditor Class

Summary

[Editor-Only] A custom Inspector for UnityEngine.ScriptableObjects which adds a message explaining that changes in play mode will persist.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Base Types
  • Editor
graph BT Type-->Base0["Editor"] Type["ScriptableObjectEditor"] class Type type-node

Syntax

public class ScriptableObjectEditor : Editor

Methods

Name Value Summary
OnInspectorGUI() void
Draws the regular Inspector then adds a message explaining that changes in Play Mode will persist.