Summary
[Editor-Only]
A window for managing a copy of some serialized data and applying or reverting it.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- EditorWindow
- Derived Types
graph BT
Type-->Base0["EditorWindow"]
Type["SerializedDataEditorWindow<TObject, TData>"]
class Type type-node
Derived0["SerializedComponentDataEditorWindow<TObject, TData>"]-->Type
click Derived0 "/animancer/api/Animancer.Editor/SerializedComponentDataEditorWindow_2"
Derived1["TransitionLibraryWindow"]-->Type
click Derived1 "/animancer/api/Animancer.Editor.TransitionLibraries/TransitionLibraryWindow"
Syntax
public abstract class SerializedDataEditorWindow<TObject, TData> : EditorWindow
where TObject : Object where TData : class, ICopyable<TData>, IEquatable<TData>, new()
Remarks
This system assumes the implementation of
System.IEquatable`1
compares the values of all fields in TData.
Type Parameters
| Name | Description |
|---|---|
| TObject | |
| TData |
Properties
| Name | Value | Summary |
|---|---|---|
| AutoApply | bool |
Is the "Auto Apply" toggle currently enabled?
|
| AutoApplyPref | string |
The
UnityEditor.EditorPrefs key for Animancer.Editor.SerializedDataEditorWindow`2.AutoApply. |
| Data | TData |
A copy of the
Animancer.Editor.SerializedDataEditorWindow`2.SourceData being managed by this window. |
| HasDataChanged | bool |
Is the
Animancer.Editor.SerializedDataEditorWindow`2.Data managed by this window different to the Animancer.Editor.SerializedDataEditorWindow`2.SourceData. |
| SourceData | TData |
The
Animancer.Editor.SerializedDataEditorWindow`2.Data field of the Animancer.Editor.SerializedDataEditorWindow`2.SourceObject. |
| SourceObject | TObject |
The object which contains the data this class manages.
|
| Source |
bool |
Override this to return
true if the Animancer.Editor.SerializedDataEditorWindow`2.SourceObject could be part of a prefab
to ensure that modifications are serialized properly.
|
Methods
| Name | Value | Summary |
|---|---|---|
| Apply |
void |
Saves the edited
Animancer.Editor.SerializedDataEditorWindow`2.Data into the Animancer.Editor.SerializedDataEditorWindow`2.SourceObject. |
| Calculate |
float |
Calculates the pixel width required for
Animancer.Editor.SerializedDataEditorWindow`2.DoApplyRevertGUI(UnityEngine.Rect,UnityEngine.Rect,UnityEngine.Rect,Animancer.Editor.ButtonGroupStyles).
|
| CaptureData |
void |
Stores a copy of the
Animancer.Editor.SerializedDataEditorWindow`2.SourceData in the Animancer.Editor.SerializedDataEditorWindow`2.Data. |
| DoApplyRevertGUI |
void |
Draws GUI controls for
Animancer.Editor.SerializedDataEditorWindow`2.Revert, Animancer.Editor.SerializedDataEditorWindow`2.Apply, and Animancer.Editor.SerializedDataEditorWindow`2.AutoApply. |
| DoApplyRevertGUI |
void |
Draws GUI controls for
Animancer.Editor.SerializedDataEditorWindow`2.Revert, Animancer.Editor.SerializedDataEditorWindow`2.Apply, and Animancer.Editor.SerializedDataEditorWindow`2.AutoApply. |
| DoApplyRevertGUI |
void |
Draws GUI controls for
Animancer.Editor.SerializedDataEditorWindow`2.Revert, Animancer.Editor.SerializedDataEditorWindow`2.Apply, and Animancer.Editor.SerializedDataEditorWindow`2.AutoApply. |
| Gather |
void |
Gathers all objects referenced by the `root`.
static
|
| OnDestroy |
void |
Prompts the user to
Animancer.Editor.SerializedDataEditorWindow`2.Apply or Animancer.Editor.SerializedDataEditorWindow`2.Revert
if there are changes in the Animancer.Editor.SerializedDataEditorWindow`2.Data when this window is closed.
|
| OnDisable |
void |
Cleans up this window.
|
| OnEnable |
void |
Initializes this window.
|
| On |
void |
Handles entering and exiting Play Mode.
|
| Open |
TWindow |
Opens a new TWindow for the `sourceObject`
or gives focus to an existing window that was already displaying it.
static
|
| RecordUndo |
TData |
Records the current state of this window so it can be undone later.
|
| RecordUndo |
TData |
Records the current state of this window so it can be undone later.
|
| Revert |
void |
Restores the
Animancer.Editor.SerializedDataEditorWindow`2.Data to the original values from the Animancer.Editor.SerializedDataEditorWindow`2.SourceData. |
| SetAndCaptureSource |
void |
Sets the
Animancer.Editor.SerializedDataEditorWindow`2.SourceObject and captures the Animancer.Editor.SerializedDataEditorWindow`2.Data
as a copy of its Animancer.Editor.SerializedDataEditorWindow`2.SourceData.
|