Summary
Draws the root `property` GUI and calls
Animancer.Editor.TransitionDrawer.DoChildPropertyGUI(UnityEngine.Rect@,UnityEditor.SerializedProperty,UnityEditor.SerializedProperty,UnityEngine.GUIContent)
for each of its children.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- TransitionDrawer
Syntax
public override void OnGUI(Rect area, SerializedProperty property, GUIContent label)
Parameters
Name | Type | Description |
---|---|---|
area | Rect | |
property | SerializedProperty | |
label | GUIContent |
Return Value
Type | Description |
---|---|
void |