Summary
Destroys all of the outputs created for the
Animancer.PlayableAssetState.Bindings
and optionally the state playable itself.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- PlayableAssetState
Syntax
public void DestroyBoundOutputs(bool destroyStatePlayable)
Parameters
| Name | Type | Description |
|---|---|---|
| destroyStatePlayable | bool |
Return Value
| Type | Description |
|---|---|
| void |