Summary
Destroys all of the outputs created for the
Animancer.PlayableAssetState.Bindings
and optionally the state playable itself.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- PlayableAssetState
Syntax
public void DestroyBoundOutputs(bool destroyStatePlayable)
Parameters
Name | Type | Description |
---|---|---|
destroyStatePlayable | bool |
Return Value
Type | Description |
---|---|
void |