Summary
IK cannot be dynamically enabled on a
Animancer.PlayableAssetState.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- PlayableAssetState
Syntax
public override void CopyIKFlags(AnimancerNodeBase copyFrom)
Parameters
| Name | Type | Description |
|---|---|---|
| copyFrom | AnimancerNodeBase |
Return Value
| Type | Description |
|---|---|
| void |